![]() ![]() A pAI (in the room with the EMP grenade).A working security camera computer (can be disassembled to get the board).Two fully-loaded Syndicate toolboxes (One with the suit and helmet in the AI core, the other in the engine room, useful for R&D).Two Red Space Suits (one in the AI core, one in the Engine room) and a single Red Space Helmet (in the AI core).A small list of things that can be found on the Derelict (and their potential uses): Power can be restored to the Derelict by restoring either of its two solar panels, which require exactly two lengths of wire each.Įxploring the Derelict for items is mostly a pointless endeavor unless you're looking for something specific. Note that reclaiming the Derelict will usually require hacking the doors, as while they will respond to IDs from the main station, the access levels on KC13 were slightly different than on SS13 (one notable example is that the Med-Sci wing doors are only openable by the Research Director, CMO, or Captain by default). Some particularly intrepid Engineers have been known to use the courtroom as a staging point for attempts to reclaim the Derelict. The ship's courtroom (located due east of the Chapel) is still warm. Most of the station has proper atmosphere, but is freezing due to multiple hull breaches and is not survivable without a space suit. The main portion of the Derelict is only slightly more hospitable than space itself. The derelict and the derelict teleporter are now randomized ruins, along with everything else in space. The Derelict's teleporter is the best way to get back to the main station from Space (unless you have external airlock access or can hack doors to get into Telecomms from space). The most important feature of the Derelict is its teleporter, located in a small room due south of its chapel that is not attached to the rest of the station. The easiest way to end up at the Derelict is to launch yourself out of the mass driver in SS13's chapel, which will send you on a high-speed journey that will put you at the Derelict's Chapel. It is by far the largest structure in the space around SS13. In-Game, the Derelict is where most things thrown into Space eventually end up. The "KC13" sign in one of the Derelict's hallways. Contrary to the Nanotrasen story, KC13 was most likely a predecessor to the modern Space Station 13, as both stations contain near-identical technology and a similar layout. Nanotrasen officials have denied knowing anything about KC13 or the bombing. "Space Station 13") was a highly secret plasma mining and research station allegedly launched by the Third Soviet Union in 2544, and destroyed two years later in a bombing by the Syndicate, ultimately becoming a derelict vessel. Intellicard, EMP grenade, two red space suits, one red space helmet, two syndicate toolboxes, pAI, spare parts for the singularity engine, amongst many other things
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